Sunday, July 29, 2018

July Game Dev

I didn't get a weekend off this month, but I did make some major game development decisions. I moved off of human3 and started human4. It has much ... less sloppy animation logic and includes a second degree of joint rotations. Hopefully there will be more exciting things to see next time.













Monday, May 28, 2018

May Progress

I got today off work for some holiday and finally got to work on my game!

I finished up the forearms and hands and then made outfits. Making outfits is as simple as updating some image files for the texturing. It only takes a minute, but it took me years to get to this point. Oh lordy, texturing was tricky to learn.

Then I worked on pulling the garment choices out of code and into an xml file that much of the game data will be stored in.

I worked on death and added an upper body motion. I just have my person drop to his knee and that's it. I wanted to follow it up with him sliding to the ground before fading out, but I don't have that kind of rotation built into the hips object and I'm not about to redo that. When I make a human4, I'll be using a much better skinning technique and this won't be an issue.

Then came making a head object. Thankfully there was a lot of reusable stuff that I was able to work with that made it pretty straight forward. I was on a roll at this point. I then made adjustable hair color.


























Saturday, April 28, 2018

Upper Arm Action

Howdy Internet,

Today, I worked on the upper arm. There isn't much to it and isn't much to say about it. My big problem is that I moved to my Windows computer for development and ... it's been an experience. An experience. For some reason, Eclipse on Windows moves my resources ( textures and xml files to determine vertices ) out of the resources folder and into a bin folder. After I update my resources, it does not update the same files in bin and I spent half of today trying to figure out why my changes weren't showing up. Now I know to right click and Refresh the project after making changes, and that takes care of it, but I don't like all this.

I am able to build and bundle the project, though. Some time next week I'll update my website with the latest jar.

Here's what I did today.






Here're some screen shots I made in the past that I don't believe I've shared before.




















Tomorrow, I hope to finish up the arm and start thinking about the head.